
Consumewhorism
How to Play
Movement - WASD
Attack – LMB
Took damage = lost money, but gained dopamine.
Cash occasionally spawns – grab it.
There are two bars:
Left one = Money. Right one = Dopamine. If either reaches zero, you die.
The core mechanic is balancing money and dopamine.
Sometimes, a credit card can save you from running out of money.
However, it only gives temporary funds, which you must pay back later.
Description
You consume and waste all your money just to gain some dopamin. But you need to resist and balance between two. Fight or consume. Grab cash to survive and spend, use all that you can in order to survive for 5 minutes. Can you though?
Made during the Godot Wild Jam #83: Consume
Published | 2 days ago |
Status | Released |
Platforms | HTML5 |
Authors | Dante, bet55, Garik Blembadze |
Genre | Action, Survival |
Made with | Godot |
Tags | 2D, Bullet Hell, consume, Hand-drawn, No AI, Short, Singleplayer, Top-Down |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
Comments
Log in with itch.io to leave a comment.
Really cool graphics and artwork!
Thank you!